{"id":14800011,"date":"2015-08-02T05:55:12","date_gmt":"2015-08-02T05:55:12","guid":{"rendered":"http:\/\/horror.dreamdawn.com\/?p=14800011"},"modified":"2015-08-02T07:00:14","modified_gmt":"2015-08-02T07:00:14","slug":"everything-old-is-new-again","status":"publish","type":"post","link":"https:\/\/horror.dreamdawn.com\/?p=14800011","title":{"rendered":"Everything Old is New Again"},"content":{"rendered":"<p>It&#8217;s been a while since I wrote anything about horror games. Mostly I just haven&#8217;t had time to play them. But at some point last year I realized that there was more to it than that: I was tired of trying to maintain my 12-year-old custom blog software. \u00a0I&#8217;ve been writing an occasional blog post over at <a href=\"http:\/\/robotinvader.com\/blog\">Robot Invader<\/a>, and I <a href=\"https:\/\/twitter.com\/c_pruett\">tweet<\/a> about horror games from time to time. \u00a0But I pretty much stopped writing for Chris&#8217;s Survival Horror Quest partially because the ancient software is a pain to use and the site design looked dumb in 2006.<\/p>\n<p>Chris&#8217;s Survival Horror Quest first launched in August of 2003. \u00a0It&#8217;s been through two major iterations since then. \u00a0This is the third. \u00a0Over the years my writing about horror games has gone from being focused on up-and-coming news, to reviews of video games, to a somewhat more meditative, analysis-heavy form about the construction of scary games and the functional components of fear itself.<\/p>\n<p>The design of this incarnation of Chris&#8217;s Survival Horror Quest had three goals. \u00a0I wanted to be able to present\u00a0long-form analysis in a readable way, to preserve all of the content on the site, and to condense everything into a single, flat stream. \u00a0Getting the content out of the database and into WordPress took some coding; I repurposed an old RSS serializer I wrote to generate a format importable by WordPress, then added a bunch of mapping hacks to fix all of the links and images on the site. \u00a0There are some weird things: all of the old reviews had no date, so they&#8217;re all filed under August of 2003 (though they also each have a news item from the date they were published). \u00a0Some links might be broken, though I&#8217;ve been pretty careful. \u00a0A few places need layout tuning by hand. \u00a0But generally, I&#8217;m happy with the result. \u00a0Even the comments made it through!<\/p>\n<p>This is not a promise to update this site more frequently, though I will try. \u00a0Thanks for hanging around, especially those of you who&#8217;ve been here for more than a decade. \u00a0If you&#8217;re interested in what I&#8217;ve been up to lately, you could watch my <a href=\"http:\/\/www.gdcvault.com\/play\/1021913\/Designing-for-Mobile-VR-in\">GDC 2015 talk <\/a>about <a href=\"http:\/\/deadsecret.com\">Dead Secret<\/a>, the VR mystery game I&#8217;m making with my team at Robot Invader, read about that game on the <a href=\"http:\/\/robotinvader.com\/blog\">Robot Invader Blog<\/a>, or check out some of the <a href=\"https:\/\/developer.oculus.com\/blog\/squeezing-performance-out-of-your-unity-gear-vr-game\/\">technical<\/a> <a href=\"https:\/\/developer.oculus.com\/blog\/squeezing-performance-out-of-your-unity-gear-vr-game-continued\/\">blogging<\/a> I&#8217;ve done for Oculus lately.<\/p>\n<p>I&#8217;m still here. \u00a0I still have a giant stack of horror games to play. \u00a0There will be more posts here. \u00a0Hang tight.<\/p>\n<p>PS: Today is Chris&#8217;s Survival Horror Quest&#8217;s twelfth birthday. \u00a0Hooray!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s been a while since I wrote anything about horror games. Mostly I just haven&#8217;t had time to play them. But at some point last year I realized that there was more to it than that: I was tired of trying to maintain my 12-year-old custom blog software. \u00a0I&#8217;ve been writing an occasional blog post [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-14800011","post","type-post","status-publish","format-standard","hentry","category-site"],"_links":{"self":[{"href":"https:\/\/horror.dreamdawn.com\/index.php?rest_route=\/wp\/v2\/posts\/14800011","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/horror.dreamdawn.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/horror.dreamdawn.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/horror.dreamdawn.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/horror.dreamdawn.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=14800011"}],"version-history":[{"count":4,"href":"https:\/\/horror.dreamdawn.com\/index.php?rest_route=\/wp\/v2\/posts\/14800011\/revisions"}],"predecessor-version":[{"id":14800016,"href":"https:\/\/horror.dreamdawn.com\/index.php?rest_route=\/wp\/v2\/posts\/14800011\/revisions\/14800016"}],"wp:attachment":[{"href":"https:\/\/horror.dreamdawn.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=14800011"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/horror.dreamdawn.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=14800011"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/horror.dreamdawn.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=14800011"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}