Deadly Premonition Thoughts Part 3: Problems, Real and Imagined
This is part three of a series of posts about Deadly Premonition. You should read part 1 and part 2 first. PROBLEMS, REAL AND IMAGINED Most of the technical issues with Deadly Premonition are not true problems, just systems that seem to be too simple compared to the modern state of the art. The textures […]