Biometric Analysis of Horror Games

Gamasutra is running the most complete biometrics study of horror games that I’ve seen. It’s fascinating research, and the end page of conclusions is particularly useful for the horror game designer. Most interestingly to me, the study finds key differences between how “core” gamers and “casual” gamers are scared. Core games see through scripted sequences […]

Corpse Party

Hey, remember I wrote about Corpse Party last year? Turns out it’s actually coming to the US in English. It’s a pretty well-done game, at least based on the first couple of hours that I played. Don’t let the top-down JRPG interface fool you, there’s some pretty high-tension scenes here. That said, the whole thing […]