My burning question about this game is, is it genius by accident or design? I can’t tell yet.
I finished Heavy Rain last week. Despite director David Cage’s insistence to the contrary, Heavy Rain isn’t really a horror game. It’s a thriller, or maybe mystery-suspense; if it were a film, it would live in an adjacent, but clearly separate section from the horror flicks. So, being a not-horror game, I’m not going to […]
I’m several hours into Heavy Rain now, and I’m throughly enjoying it. There are some flaws here and there but generally the whole thing is amazingly well done, and unlike 99% of other games on the market today. I’ll post a lot more about it when I finish. Playing Heavy Rain got me thinking about […]
I finally finished Silent Hill Homecoming this evening and posted a review. It’s not a bad game, and it’s more like classic Silent Hill than anything released since 2003, but a few key derivations from the formula damaged the experience for me. Still, it’s a positive sign that the series is moving forward (evidenced more […]