Deadly Premonition Thoughts Part 4: The Otherworld

This is the fourth (and final) post in a series of posts about Deadly Premonition. You should read the first, second, and third entries first. THE OTHERWORLD I really like how Deadly Premonition deals with the Otherworld, a label I am borrowing from the Silent Hill series to describe an alternate reality, infested with zombies […]

Deadly Premonition Thoughts Part 1: The Uncanny

I’ve been quiet for a while. I can legitimately blame this on work, and travel, and more work, but there is also another reason: Deadly Premonition took me a while to beat, and it’s taken me even longer to start to wrap my head around. I have a lot to say about Deadly Premonition, but […]

Interestingness Increasing

I’m writing this post from a hotel room in central London. I’m visiting the UK in order to attend the Develop Conference, a Europe-centric conference for game developers. Yesterday I took the train south to Brighton for the first day of the conference, a special day focused on mobile developers, and gave a talk to […]

Heavy Rain

I finished Heavy Rain last week. Despite director David Cage’s insistence to the contrary, Heavy Rain isn’t really a horror game. It’s a thriller, or maybe mystery-suspense; if it were a film, it would live in an adjacent, but clearly separate section from the horror flicks. So, being a not-horror game, I’m not going to […]

The Inversely Suspicious Character Problem

I’m several hours into Heavy Rain now, and I’m throughly enjoying it. There are some flaws here and there but generally the whole thing is amazingly well done, and unlike 99% of other games on the market today. I’ll post a lot more about it when I finish. Playing Heavy Rain got me thinking about […]

Silent Hill Homecoming Review

I finally finished Silent Hill Homecoming this evening and posted a review. It’s not a bad game, and it’s more like classic Silent Hill than anything released since 2003, but a few key derivations from the formula damaged the experience for me. Still, it’s a positive sign that the series is moving forward (evidenced more […]

Off Topic: Replica Island Released

This has nothing to do with horror games, but since a few of you asked about it I thought I’d mention Replica Island. My day job involves working on Android, and for the past year I’ve been putting all of my free time into this little side-scroller starring the green Android robot. In fact, work […]

Silent Hill Homecoming is a Weird Game

I just put another solid four hours into Silent Hill Homecoming, and man, the game is weird. Not the story or the game content itself–that part is sort of run-of-the-mill Silent Hill fare. It’s the pacing that’s all weird. I only found one serum in the first six hours, for example, and this evening in […]