It’s been a while since I wrote anything about horror games. Mostly I just haven’t had time to play them. But at some point last year I realized that there was more to it than that: I was tired of trying to maintain my 12-year-old custom blog software. I’ve been writing an occasional blog post over at Robot Invader, and I tweet about horror games from time to time. But I pretty much stopped writing for Chris’s Survival Horror Quest partially because the ancient software is a pain to use and the site design looked dumb in 2006.
Chris’s Survival Horror Quest first launched in August of 2003. It’s been through two major iterations since then. This is the third. Over the years my writing about horror games has gone from being focused on up-and-coming news, to reviews of video games, to a somewhat more meditative, analysis-heavy form about the construction of scary games and the functional components of fear itself.
The design of this incarnation of Chris’s Survival Horror Quest had three goals. I wanted to be able to present long-form analysis in a readable way, to preserve all of the content on the site, and to condense everything into a single, flat stream. Getting the content out of the database and into WordPress took some coding; I repurposed an old RSS serializer I wrote to generate a format importable by WordPress, then added a bunch of mapping hacks to fix all of the links and images on the site. There are some weird things: all of the old reviews had no date, so they’re all filed under August of 2003 (though they also each have a news item from the date they were published). Some links might be broken, though I’ve been pretty careful. A few places need layout tuning by hand. But generally, I’m happy with the result. Even the comments made it through!
This is not a promise to update this site more frequently, though I will try. Thanks for hanging around, especially those of you who’ve been here for more than a decade. If you’re interested in what I’ve been up to lately, you could watch my GDC 2015 talk about Dead Secret, the VR mystery game I’m making with my team at Robot Invader, read about that game on the Robot Invader Blog, or check out some of the technical blogging I’ve done for Oculus lately.
I’m still here. I still have a giant stack of horror games to play. There will be more posts here. Hang tight.
PS: Today is Chris’s Survival Horror Quest’s twelfth birthday. Hooray!