I’ve just finished Indigo Prophecy (also known as Fahrenheit, which I think is a cooler name), a cinematic action-adventure game by French developer Quantic Dream. I’m posting about it here because it is probably of interest to readers of this site: though it’s not really a proper horror game, the creepy factor is pretty high in a couple of key scenes. The game takes notable influence from a range of films, including one very obvious reference to Silence of the Lambs. But even if horror isn’t the central theme, I’m recommending Indigo Prophecy to you because it’s a pretty awesome game.
I think the closest analog to Indigo Prophecy is the Shenmue series: a compelling storyline unfolds with the use of adventure game mechanics, quick time events (also employed to good effect in Resident Evil 4), and conversation trees. The presentation is incredibly cinematic, and the developers often employ a Steven Soderbergh-esque effect where the view is split between several different camera angles simultaneously. The quick time events are all analog stick based, which ends up being less frustrating than Shenmue 2’s D-Pad/Button system without becoming any less challenging. Though the game sort of falls apart at the very end, the story is, for the most part, extremely interesting, especially because it is told from the viewpoints of a variety of different characters. There’s something extremely compelling about playing a man who finds himself at the scene of a murder as well as the police who must try to track him down.
Though it isn’t perfect, Indigo Prophecy is an extremely well-done game, and I think that it’s something that anybody who is a fan of the horror or adventure genre will enjoy.