Siren

Also known as: Forbidden Siren Platforms: PS2 Release Date: 2003-11-06 Regions: USA Japan Europe Chris’s Rating: ★★★★ Extremely innovative–and extremely difficult–entry into the horror game hall of fame. A masterpiece for those who can muscle their way through it. Siren is a really interesting game. It is quite clearly survival horror, and yet it is […]

The Suffering

Platforms: PS2, Xbox, PC Release Date: 2004-03-08 Regions: USA Europe Chris’s Rating: ★★★☆ Action-centric horror done right; The Suffering is an excellent American response to the Japanese genre heavyweights. The Suffering is very much an American response to the Japanese horror formula. The game has clearly been influenced by the likes of Devil May Cry […]

Ghost Hunter

Platforms: PS2 Release Date: 2003-12-05 Regions: USA Europe Chris’s Rating: ★★★☆ A light-hearted shooter dressed up as horror that’s more fun than it should be. I expected Ghosthunter to be a pretty terrible game. The design of the main character was boring (goatees usually equate to angst and generic rage), the title seemed uninspired, and […]

The Thing

Also known as: Yuusei Kara no Buutai X: Episode II Platforms: PS2, Xbox, PC Release Date: 2002-08-21 Regions: USA Japan Europe Chris’s Rating: ☆☆☆☆

Clock Tower 3

Platforms: PS2 Release Date: 2003-03-19 Regions: USA Japan Europe Chris’s Rating: ★★★☆ A solid, if simple, exercise in hide-and-seek scares and fantasy horror. Clock Tower 3 represents a departure from the Clock Tower formula. The previous three games (two on Playstation 1 and the one on SNES) all relied on point-and-click control schemes and complex […]

Silent Hill 2

Platforms: PS2, Xbox, PC Release Date: 2002-12-03 Regions: USA Japan Europe Chris’s Rating: ★★★★

Fatal Frame

Also known as: Rei Zero, Project Zero Platforms: PS2, Xbox Release Date: 2002-03-06 Regions: USA Japan Europe Chris’s Rating: ★★☆☆ Innovative combat mechanics and fantastic art direction makes for one of the best games in the horror genre. While there have been innumerable Resident Evil knock-offs, Silent Hill showed us that correctly executed atmospherics can […]