Loft

As I’ve mentioned before, I’m a big fan of Japanese director Kiyoshi Kurosawa. As a filmmaker, he’s able to manufacture creepiness with lighting, shot composition, and sets alone. The actors (and ghosts) that populate his scenes are sometimes just icing on the horror cake: Kurosawa knows how to design his films to maximize scares better […]

One Game I Cannot Condemn

I finished Condemned this week and posted a review. I thought it was excellent; one of the best recent horror games that I’ve played. I went into the game with low expectations (the E3 2005 demo made it look really bad), but by the end boss I was throughly satisfied. Check the review for details […]

Cold Fear Leaves Me Cold

I finally completed Cold Fear this evening and posted a review. Unfortunately my opinion of the game did not improve very much over the last time I posted about it; despite the excellent graphics and fairly solid control mechanics, I found Cold Fear to be almost entirely devoid of fun. While the game does improve […]

Retribution

The other evening I watched Kiyoshi Kurosawa’s latest, a film called Retribution (sakebi, or “Scream,” in Japanese). You may remember that I am a pretty big Kurosawa fan; his film Cure is one of my favorite horror films of all time. The others of his that I’ve seen, Doppelganger, Pulse, Charisma, and Seance, are also […]

Silent Hill 0rigins Review

I finished Silent Hill 0rigins the other day. It’s a solid Silent Hill game, absolutely worthy of inclusion in the series. Though it’s technically a prequel to the original Silent Hill, it plays like an amalgam of every game in the series. The locations and progression through Silent Hill are very similar to the original […]

Dark Corners of the Analog Stick

This evening I finished Call of Cthulhu: Dark Corners of the Earth and posted a review. Basically, this is an extremely well-made game that has one major problem: the game play isn’t fun. I was really disappointed by this one, as so much opportunity is wasted. Oh well, see the full review for angst-filled details.

Kuchisake Onna: The Movie: The Review

This evening I watched Kuchisake Onna, a film made this year about the slit-mouthed antagonist of a Japanese urban legend I’ve discussed before. Actually, the film is built around the very general idea of a scary woman with a slashed mouth and surgical mask who hunts children–the other details of the legend are completely ignored. […]

No Haunting on Grounds

I finished Haunting Ground this morning and posted a review. It’s an evolutionary step up from Clock Tower 3, both in terms of graphics and game play complexity. While I mostly enjoyed it, there were some things about this title that didn’t really click for me, including the way the protagonist is presented and the […]

Who ya gonna call? Ghosthunter!

This evening I finally finished playing Ghost Hunter and posted a review. I expected this game to be a pretty bland shooter and was surprised to find it to be a sometimes-inspired Ghostbusters knock-off. It actually was a lot more fun than I would have given it credit for, but it also suffers from some […]

Echo Night: Beyond

I’ve just posed a review of Echo Night: Beyond, a pretty great game about a haunted (and throughly deserted) lunar space station. I wasn’t expecting it to be all that great, but I was pleasantly surprised by the quality and competence with which the game was executed. I think it got a pretty bad rap […]