I finished Haunting Ground this morning and posted a review. It’s an evolutionary step up from Clock Tower 3, both in terms of graphics and game play complexity. While I mostly enjoyed it, there were some things about this title that didn’t really click for me, including the way the protagonist is presented and the repetition required by the game. On the other hand, it’s sort of nice to play a game so rooted in old-school mechanics that does not suffer from bad controls, bad graphics, or horrible loading times. In short, it’s something of a mixed bag. Check out the full review for details.