I’ve been itching to write a few more articles for the site, in the vein of the feature on character design that I posted a few months back. Like the previous article, I’d like to focus on one aspect of horror games and sort of write a stream-of-consciousness about how they help induce fear in the player. I could write about level design, or maybe weapon design, or I could go off on some (possibly boring) analysis of control systems in horror games, or I could expound on the history of the genre. But maybe there’s a better topic out there.
What do you guys think? Give me a topic and I’ll think real hard about it for a while and then write something up!