Here’s a pretty interesting (if extremely academic) dissection of horror games from a psychoanalytic perspective. The authors tie Resident Evil 4 and Silent Hill 4 to a number of psychoanalytic theories with interesting results. It’s slightly pedantic (I’m not really one who can lay that criticism to anybody, I guess), but pretty interesting nonetheless.
When authors start throwing around Kristeva’s abject theory, I usually worry. An amazing theory that requires UNDERSTANDING of it. Also, when was Resident Evil ever psychologically interesting? Every time I go further into this paper, a big, fat, red word keeps popping up: Pretentious.