A buddy of mine and I have been playing through Kuon lately. It seems like it will be pretty short, so hopefully I’ll have a review up by the end of the week.
If you’re not familiar with Kuon, it’s basically a Resident Evil game set in Heian (794-1192) period of Japan. You can play as Utsuki, a woman who lives a sheltered life in a mountain shrine, or Sakuya, an exorcist. I’m playing as Sakuya, and I think that you probably get a third playable character if you beat both. Anyway, the game takes place in medieval Japan, so there’s lots of kimono-wearing, giant hats, etc.
So far, the game’s been a mixed bag for me. On the one hand, they’ve got a pretty good style going for the environments and characters. Utsuki and her sister in particular are really well done. The game is dark, but what little you can see looks pretty good. It’s similar to Fatal Frame in that it relies on Japanese history for a lot of its environments, but the execution isn’t as good as Tecmo’s game. The mechanics are mostly passible: the combat system is a little weird (no auto-aim for projectile attacks…??) and the game punishes you for running (which is frustrating, as there is plenty of backtracking), but otherwise the game controls well.
I guess that my biggest complaint is that there doesn’t really seem to be much going on in Kuon. I’m running around, fighting some guys, solving some puzzles, reading some documents, but nothing is really happening. Maybe the story setup is the problem–there’s almost no back story or impetus for the plot provided.
So, so far, I give them points for style, points for setting their game in an unusual time period, and I think the moment-to-moment mechanics are good enough. But there’s not a lot of story or interaction variety to keep me interested. Hopefully by the time I finish the game my impressions will have changed.